AGILE PROJECT MANAGER
Specialized in:
Creating Client Solutions, Developing Product Strategies, and Building High-Performance Teams
10+ years of experience as a project manager for both hardware and software teams with a keen understanding of the dynamics that impact a team’s success. Experienced at working on projects at all stages of Scrum and agile projects from idea to hiring people, developing, testing, and delivering the completed product. Expert in establishing collaboration amongst cross-functional contributors and managing risk and maintaining focus on a strategic goal. Outstanding leadership ability, communication skills, and business acumen.
Professional Experience
Project Manager – IRSA Video
Jun 2016 – Present
- Created, implemented, and supported the product delivery and support process with 12 teams.
- Launched Agile Release Trains (SAFe) with 7 hardware and 4 software teams, including training scrum masters, product owners, and team members.
- Implemented incremental process improvements to increase development speed, efficiency, and deliverable quality.
Project Manager – Independent Contractor
Mar 2014 – Jun 2016
- Served at a variety of companies on contracts to deliver their mobile products on-time and on-budget collaborating at all stages from documenting the design, prototyping, development, and handing-off the deliverable.
- Established scrum and agile methodologies, including team training, task management tool configuration and creating agile artifacts like user stories, story maps, and product backlog.
- Created an iOS/Android game concept and design as well as interviewing and hiring developers, artists, designers, developers, and QA.
Senior Project Manager – XIMAD
Jun 2012 – Feb 2014
- Wrote an analytics rule set to find criteria-meeting games from a huge idea database.
- Created and implemented an agile-based product delivery practice, shortening time-to-market by 200% and increasing product ARPU +30%.
- Restarted and delivered the “Fantasy Islands” game with a new team and improved in-game
- Created a new team and released the “Jigsaw Quest” game made with Unity3d, first of its kind for the company.
Project Manager – Dmitry Borovoy Studio
Jan 2012 – Jun 2012
- Implemented an agile method and tools for the largest web design studio in Belarus.
- Established new service product as a production house to implement iOS and Android apps for customers.
- Created rule sets for sales, project management, and production teams.
- Implemented a 2-year roadmap for all metrics and metric-based KPIs.
Product Manager – Data Print
May 2009 – Feb 2012
- Designed, developed, and maintained an internal ERP and Adobe Creative Suite-based web2print product, including implementing teams, roadmaps, and metrics
- Created the maintenance and support program guidelines and processes from helpdesk to field engineering teams.
Project Manager – Ready by Studio
Sep 2007 – Apr 2009
- Served as the project manager for outsourced IT teams, leading 20+ web-based projects.
Professional Development & Affiliations
SAFe 4 Program Consultant (SPC4)
ICAgile Certified Professional: Delivery Management (ICP-APM), DevOps (ICP-FDO), Business Value Analysis (ICP-BVA), Agile Coaching (ICP-ACC)